Design worker
Generating token tables and component variants.
MCA // COMPONENTS
Initial primitives for building agent dashboards, queues, review surfaces, and dense settings pages.
FOUNDATIONS
Primary, secondary, outline, destructive, ghost, icon, and segmented action styles.
FOUNDATIONS
Badges are semantic, compact, and readable in both themes.
FORMS
Every form control keeps the square Rhea Ops geometry and explicit label/help/error text.
FORMS
Switches, radios, checkboxes, sliders, file zones, and pickers for settings surfaces.
PICKERS
Picker surfaces are bordered overlays with dense rows and visible keyboard affordances.
NAVIGATION
Navigation should expose location, scope, and nearby actions without visual decoration.
FEEDBACK
Operational feedback should explain state, confidence, and next action.
Deployment will start when the current Vercel run exits.
Retry with signed payload and preserve raw request body.
DATA
Tables support sticky headers, terse labels, state badges, and row actions.
| Time | Actor | Event | State | Action |
|---|---|---|---|---|
| 13:20 | Sol | created component catalogue | complete | open |
| 13:24 | Designer | defined Rhea Ops tokens | active | inspect |
| 13:29 | Vercel | deployment ready | online | view |
| 13:31 | Watcher | queue sync delayed | review | retry |
CARDS
Cards can hold process metadata, progress, status, owner, and one clear action.
Generating token tables and component variants.
No failed deployments in the last 24h.
Codex usage near soft cap, queue low priority tasks.
OVERLAYS
Modal and side-sheet frames are flat, mechanical, and action-oriented.
EMPTY
Empty states must preserve layout and give one next action.
Start a worker or wait for the next scheduled run.